Our moonshot goal to reduce gun-related deaths between police and the public requires the seamless integration of technology, training and trust to be successful. Axon VR is a key component to how we ...
Wielding things like two-handed swords in VR can be awkward. There’s no sense of grasping a solid object. The controllers (and therefore one’s hands) feel floaty and disconnected from one another, ...
“From the scanlines of CRTs to AI-powered light guns, the evolution of gun-like peripherals has followed a rich lineage of patent-backed innovation.” When Duck Hunt landed in living rooms in 1984, it ...
Jules Whicker tests if VR shooting with the MegaVR Simstock and ClayHuntVR can improve real world performance.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results