Our moonshot goal to reduce gun-related deaths between police and the public requires the seamless integration of technology, training and trust to be successful. Axon VR is a key component to how we ...
Wielding things like two-handed swords in VR can be awkward. There’s no sense of grasping a solid object. The controllers (and therefore one’s hands) feel floaty and disconnected from one another, ...
“From the scanlines of CRTs to AI-powered light guns, the evolution of gun-like peripherals has followed a rich lineage of patent-backed innovation.” When Duck Hunt landed in living rooms in 1984, it ...
Jules Whicker tests if VR shooting with the MegaVR Simstock and ClayHuntVR can improve real world performance.